Funnel Runners: Skull Locations, Terminals & Trophy Guide

Survive the vortex. Locate all 8 hidden Skulls, decrypt map-wide Terminal consoles, call emergency evac beacons, and master Category 5 supercell extractions with our complete database.

Developer: Twister Peak Studios Platforms: PC (Steam Early Access) Release: July 2026 Status: Early Access Live — Regular Bi-weekly Content Patches Verified: 2026-09-16 Steam Store Page ↗

Funnel Runners Gameplay Overview & Extraction Mechanics

Welcome to the premier community database for Funnel Runners. Released onto Steam Early Access in July 2026, Funnel Runners combines intense first-person mobility platforming with punishing extraction survival. Squads of up to four players drop into sprawling disaster zones as escalating supercell tornadoes ravage the landscape. The environment escalates dynamically from calm Category 1 winds to catastrophic Category 5 vortexes that rip buildings from their foundations.

To progress, squads must locate hidden Skulls, hack computer Terminal consoles to reveal extraction coordinates, and anchor themselves against hurricane gusts. Below, you will find interactive coordinate tools, puzzle solutions, and our complete 100% trophy roadmap.

All 8 Funnel Runners Skull Locations & Coordinates

Skulls represent the most valuable permanent relics in Funnel Runners. Each skull is hidden behind specific environmental barriers or requires braving lethal wind conditions. For instance, the legendary Vortex Eye Skull can only be collected by launching directly into the center of a Category 5 supercell with a thermal glider.

8 entries

SK-01Obsidian Storm SkullValley of Shards (Sector A)Grid X: 142, Y: 88 (Inside Derelict Windmill)Pre-Storm (00:00 - 05:00)Shoot the 3 rusted gears on the windmill blades to stop rotation; grapple into the top loft hatch.
SK-02Gilded Gale SkullQuarry Basin (Sector B)Grid X: 215, Y: 330 (Craneway Suspension Cage)Category 2 Storm ActiveActivate the mobile crane console; the skull sits inside the hanging cage accessible only when swinging.
SK-03Tempest Bone SkullSubmerged Highway (Sector C)Grid X: 084, Y: 512 (Sunken Tanker Cabin)Category 3 Storm (Flooded Mode)Use the diver rebreather module; blow open the cabin reinforced door with a thermite charge.
SK-04Thunderstrike Horn SkullRadio Array Hill (Sector D)Grid X: 410, Y: 190 (Top of Central Transmitter Tower)Category 4 Storm (Lightning Strikes)Climb tower using insulated magnetic boots; deploy grounding rod to survive lightning surge while picking up.
SK-05Vortex Eye SkullThe Eye of the Supercell (Sector E)Grid X: 500, Y: 500 (Dead Center of Funnel Cloud)Category 5 Supercell (Final 3 Minutes)Launch yourself into the updraft with the glider jetpack; snag the floating relic at maximum altitude.
SK-06Cryo-Frost SkullGlacial Silo (Sector F)Grid X: 320, Y: 710 (Cryo-Storage Chamber B-3)Any Storm PhaseOverride temperature controls via the coolant pipe valve puzzle; melt the ice block with flare gun.
SK-07Ashen Crater SkullSulfur Mines (Sector G)Grid X: 180, Y: 640 (Volcanic Vent Rim)Pre-Storm or Category 1Cross collapsing geothermal basalt columns before the lava pressure builds during storm escalation.
SK-08Anomalous Zero SkullBunker 101 Research WingGrid X: 290, Y: 415 (Security Vault Basement)Requires 3 Terminal DecryptionsInsert all three Red Keycards obtained from Terminals TR-02, TR-04, and TR-05 to unlock the vault door.

Terminal Console Locations, Decryption & Evac Beacons

Distributed across industrial complexes, weather towers, and hydro dams, Terminal consoles provide vital tactical utility. Decrypting terminals highlights tornado trajectory vectors, refills team oxygen tanks, and dispenses the three Red Security Keycards needed to unlock the secret subterranean vault in Bunker 101.

5 entries

TR-01ALPHA-7Weather Station OutpostStorm RadarGrid X: 120, Y: 110Easy (4-digit frequency match)Reveals upcoming tornado trajectory vector and safest extraction bunker on team minimap.
TR-02BRAVO-3Industrial Complex WarehouseVault AccessGrid X: 240, Y: 360Medium (Wire bypass minigame)Dispensers Level 3 Storm Armor & Red Keycard A for Bunker 101.
TR-03CHARLIE-9Abandoned Airstrip Control TowerExtraction BeaconGrid X: 380, Y: 220Hard (Waveform synchronization)Calls in an early Armored Evac VTOL plane that lands within 90 seconds.
TR-04DELTA-1Hydroelectric Dam SpillwayAir SupplyGrid X: 160, Y: 580Medium (Pressure alignment)Restores team oxygen canisters and unlocks Red Keycard B.
TR-05ECHO-5Radio Array ObservatoryVault AccessGrid X: 430, Y: 175Hard (Memory sequence puzzle)Dispenses Glider Booster Mk-II and Red Keycard C.

Best Survival Class Builds & Gear Loadouts

Coordinating squad roles is vital for surviving high-category storm extractions. Teams should always balance rapid reconnaissance with heavy anchors capable of deploying defensive physical shelters.

Scout & Terminal Runner

Primary Tool: Kinetic Grapple Hook

Tactical Gear: Portable Decryption Deck

Passive Trait: Windstream Feather (30% less drag in storms)

Rushes to Terminal consoles early to mark extraction zones and unlock supply vaults for the squad.

Anchor & Heavy Lifter

Primary Tool: Pneumatic Stake Anchor

Tactical Gear: Reinforced Barricade Wall

Passive Trait: Tungsten Boots (Immune to Category 2 wind knockdowns)

Secures team position during extraction countdowns, providing physical shelter against debris.

Aero-Glider Specialist

Primary Tool: Thermal Glider Jetpack

Tactical Gear: EMP Flare Gun

Passive Trait: Updraft Surfer (+50% glider velocity inside supercells)

Harvests floating air skulls, scouts enemy squad extractions, and flanks rival survivors.

Funnel Runners Trophy & Achievement Guide (100% Platinum)

Looking to complete the full trophy list? Below is the verified breakdown of all achievements, categorized by rarity and unlock conditions:

5 entries

Eye of the StormPlatinumUnlock all trophies and achievements in Funnel Runners.Achieved by completing all skull collections, extracting 50 times, and mastering Cat-5 rescues.
Skull Collector SupremeGoldFind and extract all 8 hidden Skulls in a single squad career.Use our coordinate guide above. Remember that extracted skulls are permanently banked in your Trophy Case.
Category 5 DefierGoldSuccessfully extract from a match with under 15 seconds remaining on the Cat-5 timer.Trigger the emergency beacon at Terminal TR-03 when the storm hits Category 5; ride the updraft into the pod.
Hacker EliteSilverDecrypt all 5 unique Terminal consoles without failing a single hack minigame.Equip the Cybernetic Deck tool to slow hack timers by 30% and eliminate false wire traps.
Anchor DownBronzeDeploy the Storm Anchor to save yourself and a teammate from being sucked into a funnel vortex.Drive the anchor piton into solid rock when high-wind warning sirens sound.

Frequently Asked Questions (FAQ)

Where are all the Skull locations in Funnel Runners?

There are 8 collectible Skulls distributed across Sectors A through G and Bunker 101. Some (like the Vortex Eye Skull) require specific high-category storm phases (Cat-5) or unlocking secret bunker vaults using Terminal red keycards.

What are Terminal consoles and how do you use them?

Terminals are interactive computer stations scattered across the map. Successfully hacking them unlocks storm radar tracking, early evacuation VTOL beacons, air supply refills, and red security keycards required for Bunker 101.

How does the storm extraction mechanic work in Funnel Runners?

Each match features an escalating supercell tornado scaling from Category 1 to Category 5 over 20 minutes. As winds intensify, low ground becomes unlivable. Players must gather loot, reach designated extraction points or call emergency pods via Terminals, and extract before the funnel cloud consumes the sector.

Can you keep loot if you die in Funnel Runners?

No. Dying to debris or wind suction drops your rucksack on the ground. However, collectibles like Skulls and permanently unlocked craft blueprints banked at extraction pods are saved to your account progress.

Community Disclaimer: Funnel Runners strategy guide maintained by EratoGame. All game trademarks, models, and artwork belong to Twister Peak Studios.